  0: 0x00000000:    128: [BigK] Header
  0: 0x00000080:     28: [BigK] instance textures pool
  0: 0x0000009C:    112: [BigK] shaderdata [phong426BOTTOM]
  0: 0x0000010C:    112: [BigK] shaderdata [SR_phong26]
  0: 0x0000017C:    112: [BigK] shaderdata [phong27]
  0: 0x000001EC:    112: [BigK] shaderdata [phong8]
  0: 0x0000025C:    112: [BigK] shaderdata [phong2Stop]
  0: 0x000002CC:    112: [BigK] shaderdata [StopSignal]
  0: 0x0000033C:    112: [BigK] shaderdata [Material #7]
  0: 0x000003AC:    112: [BigK] shaderdata [000]
  0: 0x0000041C:    112: [BigK] shaderdata [L1]
  0: 0x0000048C:     44: [BigK] shaderdata table
  0: 0x000004B8:    512: [BigK] vb table
  0: 0x000006B8:    144: [BigK] vtables
  0: 0x00000748:    128: [Scene Root] KORPUS
  0: 0x000007C8:      4: [Scene Root] PRSV[Ani_Susp_FL(0)]: ANIMATION_CONTROLLER PLACE_HOLDER
  0: 0x000007CC:    108: [Scene Root] PRSV[Ani_Susp_FL(0)]: ACONTROLLER_PRSV
  0: 0x00000838:     55: [Scene Root] PRSV[Ani_Susp_FL(0)]: PRSV keys
  0: 0x0000086F:      1: 32-bit padding
  0: 0x00000870:     20: [Scene Root] [Ani_Susp_FL] animation container (1 controllers)
  0: 0x00000884:      4: [Scene Root] PRSV[Ani_Susp_FR(0)]: ANIMATION_CONTROLLER PLACE_HOLDER
  0: 0x00000888:    108: [Scene Root] PRSV[Ani_Susp_FR(0)]: ACONTROLLER_PRSV
  0: 0x000008F4:     55: [Scene Root] PRSV[Ani_Susp_FR(0)]: PRSV keys
  0: 0x0000092B:      1: 32-bit padding
  0: 0x0000092C:     20: [Scene Root] [Ani_Susp_FR] animation container (1 controllers)
  0: 0x00000940:      4: [Scene Root] PRSV[Ani_Susp_RL(0)]: ANIMATION_CONTROLLER PLACE_HOLDER
  0: 0x00000944:    108: [Scene Root] PRSV[Ani_Susp_RL(0)]: ACONTROLLER_PRSV
  0: 0x000009B0:     55: [Scene Root] PRSV[Ani_Susp_RL(0)]: PRSV keys
  0: 0x000009E7:      1: 32-bit padding
  0: 0x000009E8:     20: [Scene Root] [Ani_Susp_RL] animation container (1 controllers)
  0: 0x000009FC:      4: [Scene Root] PRSV[Ani_Susp_RR(0)]: ANIMATION_CONTROLLER PLACE_HOLDER
  0: 0x00000A00:    108: [Scene Root] PRSV[Ani_Susp_RR(0)]: ACONTROLLER_PRSV
  0: 0x00000A6C:     55: [Scene Root] PRSV[Ani_Susp_RR(0)]: PRSV keys
  0: 0x00000AA3:      1: 32-bit padding
  0: 0x00000AA4:     20: [Scene Root] [Ani_Susp_RR] animation container (1 controllers)
  0: 0x00000AB8:      4: [Scene Root] PRSV[Ani_Turn(0)]: ANIMATION_CONTROLLER PLACE_HOLDER
  0: 0x00000ABC:    108: [Scene Root] PRSV[Ani_Turn(0)]: ACONTROLLER_PRSV
  0: 0x00000B28:     69: [Scene Root] PRSV[Ani_Turn(0)]: PRSV keys
  0: 0x00000B6D:      3: 32-bit padding
  0: 0x00000B70:      4: [Scene Root] PRSV[Ani_Turn(1)]: ANIMATION_CONTROLLER PLACE_HOLDER
  0: 0x00000B74:    108: [Scene Root] PRSV[Ani_Turn(1)]: ACONTROLLER_PRSV
  0: 0x00000BE0:     69: [Scene Root] PRSV[Ani_Turn(1)]: PRSV keys
  0: 0x00000C25:      3: 32-bit padding
  0: 0x00000C28:     24: [Scene Root] [Ani_Turn] animation container (2 controllers)
  0: 0x00000C40:      4: [Scene Root] PRSV[Turn Steering Wheel(0)]: ANIMATION_CONTROLLER PLACE_HOLDER
  0: 0x00000C44:    108: [Scene Root] PRSV[Turn Steering Wheel(0)]: ACONTROLLER_PRSV
  0: 0x00000CB0:     69: [Scene Root] PRSV[Turn Steering Wheel(0)]: PRSV keys
  0: 0x00000CF5:      3: 32-bit padding
  0: 0x00000CF8:     20: [Scene Root] [Turn Steering Wheel] animation container (1 controllers)
  0: 0x00000D0C:      4: [Suspension_dummy_RR] RDUMMY
  0: 0x00000D10:     32: [Suspension_dummy_RR] OBJECT
  0: 0x00000D30:      4: [Suspension_dummy_RL] RDUMMY
  0: 0x00000D34:     32: [Suspension_dummy_RL] OBJECT
  0: 0x00000D54:      4: [Suspension_dummy_FL] RDUMMY
  0: 0x00000D58:     32: [Suspension_dummy_FL] OBJECT
  0: 0x00000D78:      4: [Suspension_dummy_FR] RDUMMY
  0: 0x00000D7C:     32: [Suspension_dummy_FR] OBJECT
  0: 0x00000D9C:     52: [Wheel_FR] RMESH
  0: 0x00000DD0:     32: [Wheel_FR] OBJECT
  0: 0x00000DF0:     52: [Wheel_FR_fast] RMESH
  0: 0x00000E24:     32: [Wheel_FR_fast] OBJECT
  0: 0x00000E44:      4: [Suspension_FR] RDUMMY
  0: 0x00000E48:     40: [Suspension_FR] OBJECT
  0: 0x00000E70:      4: [Turn_R_dummy] RDUMMY
  0: 0x00000E74:     36: [Turn_R_dummy] OBJECT
  0: 0x00000E98:     52: [Wheel_FL] RMESH
  0: 0x00000ECC:     32: [Wheel_FL] OBJECT
  0: 0x00000EEC:     52: [Wheel_FL_fast] RMESH
  0: 0x00000F20:     32: [Wheel_FL_fast] OBJECT
  0: 0x00000F40:      4: [Suspension_FL] RDUMMY
  0: 0x00000F44:     40: [Suspension_FL] OBJECT
  0: 0x00000F6C:      4: [Turn_L_dummy] RDUMMY
  0: 0x00000F70:     36: [Turn_L_dummy] OBJECT
  0: 0x00000F94:     52: [StopSignalON] RMESH
  0: 0x00000FC8:     92: [StopSignalON] OBJECT
  0: 0x00001024:     52: [StopSignalOFF] RMESH
  0: 0x00001058:     92: [StopSignalOFF] OBJECT
  0: 0x000010B4:     52: [Turn_SteeringWheel] RMESH
  0: 0x000010E8:     32: [Turn_SteeringWheel] OBJECT
  0: 0x00001108:     36: [StopSignal_L] RSPRITE
  0: 0x0000112C:     92: [StopSignal_L] OBJECT
  0: 0x00001188:     36: [StopSignal_R] RSPRITE
  0: 0x000011AC:     92: [StopSignal_R] OBJECT
  0: 0x00001208:     36: [Fara_L] RSPRITE
  0: 0x0000122C:     92: [Fara_L] OBJECT
  0: 0x00001288:     36: [Fara_R] RSPRITE
  0: 0x000012AC:     92: [Fara_R] OBJECT
  0: 0x00001308:     52: [Wheel_RL] RMESH
  0: 0x0000133C:     32: [Wheel_RL] OBJECT
  0: 0x0000135C:     52: [Wheel_RL_fast] RMESH
  0: 0x00001390:     32: [Wheel_RL_fast] OBJECT
  0: 0x000013B0:      4: [Suspension_RL] RDUMMY
  0: 0x000013B4:     40: [Suspension_RL] OBJECT
  0: 0x000013DC:     52: [Wheel_RR] RMESH
  0: 0x00001410:     32: [Wheel_RR] OBJECT
  0: 0x00001430:     52: [Wheel_RR_fast] RMESH
  0: 0x00001464:     32: [Wheel_RR_fast] OBJECT
  0: 0x00001484:      4: [Suspension_RR] RDUMMY
  0: 0x00001488:     40: [Suspension_RR] OBJECT
  0: 0x000014B0:     52: [Box01] RMESH
  0: 0x000014E4:     92: [Box01] OBJECT
  0: 0x00001540:     60: [HeadLight] RLIGHT
  0: 0x0000157C:     92: [HeadLight] OBJECT
  0: 0x000015D8:     52: [HeadLight_fake] RMESH
  0: 0x0000160C:     92: [HeadLight_fake] OBJECT
  0: 0x00001668:    160: [temp0051B068] RMESH
  0: 0x00001708:     92: [temp0051B068] OBJECT
  0: 0x00001764:     84: [Scene Root] Root objects table
  0: 0x000017B8:      8: [Scene Root] Active volume construction data
  0: 0x000017C0:    108: [Scene Root] Global visible volume construction data
  0: 0x0000182C:    380: [KART] Global i-volume construction data [Scene Root]
  0: 0x000019A8:      8: [Scene Root] Local light volumes construction data
  0: 0x000019B0:      4: [Scene Root] Local sound volumes construction data
  0: 0x000019B4:      4: [Scene Root] Volumes stop mark
  0: 0x000019B8:     36: [Scene Root] animation controllers table
  0: 0x000019DC:     32: [Scene Root] animation containers table
  0: 0x000019FC:    148: [Scene Root] vtables
  0: 0x00001A90:    192: [0x00000000] [U] [Scene Root] U_KORPUS
  0: 0x00001B50:     64: [0x000000C0] [U] [Scene Root] [rS0] sdf-referenced data
  0: 0x00001B90:     64: [0x00000100] [U] [Scene Root] [rS1] sdf-referenced data
  0: 0x00001BD0:     64: [0x00000140] [U] [Scene Root] [rS2] sdf-referenced data
  0: 0x00001C10:     64: [0x00000180] [U] [Scene Root] [rS3] sdf-referenced data
  0: 0x00001C50:     64: [0x000001C0] [U] [Scene Root] [rW0] sdf-referenced data
  0: 0x00001C90:     64: [0x00000200] [U] [Scene Root] [rW1] sdf-referenced data
  0: 0x00001CD0:     64: [0x00000240] [U] [Scene Root] [wFW0] sdf-referenced data
  0: 0x00001D10:     64: [0x00000280] [U] [Scene Root] [wFW1] sdf-referenced data
  0: 0x00001D50:     64: [0x000002C0] [U] [Scene Root] [wFW2] sdf-referenced data
  0: 0x00001D90:     64: [0x00000300] [U] [Scene Root] [wFW3] sdf-referenced data
  0: 0x00001DD0:     64: [0x00000340] [U] [Scene Root] [wW0] sdf-referenced data
  0: 0x00001E10:     64: [0x00000380] [U] [Scene Root] [wW1] sdf-referenced data
  0: 0x00001E50:     64: [0x000003C0] [U] [Scene Root] [wW2] sdf-referenced data
  0: 0x00001E90:     64: [0x00000400] [U] [Scene Root] [wW3] sdf-referenced data
  0: 0x00001ED0:     44: [0x00000440] [U] [Scene Root] [wSA0] sdf-referenced data
  0: 0x00001EFC:     44: [0x0000046C] [U] [Scene Root] [wSA1] sdf-referenced data
  0: 0x00001F28:     44: [0x00000498] [U] [Scene Root] [wSA2] sdf-referenced data
  0: 0x00001F54:     44: [0x000004C4] [U] [Scene Root] [wSA3] sdf-referenced data
  0: 0x00001F80:     44: [0x000004F0] [U] [Scene Root] [wTurn] sdf-referenced data
  0: 0x00001FAC:     44: [0x0000051C] [U] [Scene Root] [wTurnSteeringWheel] sdf-referenced data
  0: 0x00001FD8:      4: [0x00000548] [U] [Scene Root] [pGhostShaderData] sdf-referenced data
  0: 0x00001FDC:      4: [0x0000054C] [U] [Scene Root] [pSkin] sdf-referenced data
  0: 0x00001FE0:      4: [0x00000550] [U] [Scene Root] [vBBox] sdf-referenced data
  0: 0x00001FE4:      4: [0x00000554] [U] [Scene Root] [vFW0] sdf-referenced data
  0: 0x00001FE8:      4: [0x00000558] [U] [Scene Root] [vFW1] sdf-referenced data
  0: 0x00001FEC:      4: [0x0000055C] [U] [Scene Root] [vFW2] sdf-referenced data
  0: 0x00001FF0:      4: [0x00000560] [U] [Scene Root] [vFW3] sdf-referenced data
  0: 0x00001FF4:      4: [0x00000564] [U] [Scene Root] [vHeadLight] sdf-referenced data
  0: 0x00001FF8:      4: [0x00000568] [U] [Scene Root] [vHeadLight_fake] sdf-referenced data
  0: 0x00001FFC:      4: [0x0000056C] [U] [Scene Root] [vHeadLight_flare_L] sdf-referenced data
  0: 0x00002000:      4: [0x00000570] [U] [Scene Root] [vHeadLight_flare_R] sdf-referenced data
  0: 0x00002004:      4: [0x00000574] [U] [Scene Root] [vSS_L] sdf-referenced data
  0: 0x00002008:      4: [0x00000578] [U] [Scene Root] [vSS_OFF] sdf-referenced data
  0: 0x0000200C:      4: [0x0000057C] [U] [Scene Root] [vSS_ON] sdf-referenced data
  0: 0x00002010:      4: [0x00000580] [U] [Scene Root] [vSS_R] sdf-referenced data
  0: 0x00002014:      4: [0x00000584] [U] [Scene Root] [vW0] sdf-referenced data
  0: 0x00002018:      4: [0x00000588] [U] [Scene Root] [vW1] sdf-referenced data
  0: 0x0000201C:      4: [0x0000058C] [U] [Scene Root] [vW2] sdf-referenced data
  0: 0x00002020:      4: [0x00000590] [U] [Scene Root] [vW3] sdf-referenced data
  0: 0x00002024:     76: [0x00000594] [U] [Scene Root] sdf volumes
  0: 0x00002070:      0: [0x000005E0] [U] [Scene Root] textures reservation
  0: 0x00002070:     16: [0x000005E0] [U] [Scene Root] PRSV[Ani_Susp_FL(0)].UHash
  0: 0x00002080:     64: [0x000005F0] [U] [Suspension_FL] Transform referenced by [[Scene Root] PRSV[Ani_Susp_FL(0)]]
  0: 0x000020C0:     16: [0x00000630] [U] [Scene Root] PRSV[Ani_Susp_FR(0)].UHash
  0: 0x000020D0:     64: [0x00000640] [U] [Suspension_FR] Transform referenced by [[Scene Root] PRSV[Ani_Susp_FR(0)]]
  0: 0x00002110:     16: [0x00000680] [U] [Scene Root] PRSV[Ani_Susp_RL(0)].UHash
  0: 0x00002120:     64: [0x00000690] [U] [Suspension_RL] Transform referenced by [[Scene Root] PRSV[Ani_Susp_RL(0)]]
  0: 0x00002160:     16: [0x000006D0] [U] [Scene Root] PRSV[Ani_Susp_RR(0)].UHash
  0: 0x00002170:     64: [0x000006E0] [U] [Suspension_RR] Transform referenced by [[Scene Root] PRSV[Ani_Susp_RR(0)]]
  0: 0x000021B0:     16: [0x00000720] [U] [Scene Root] PRSV[Ani_Turn(0)].UHash
  0: 0x000021C0:     16: [0x00000730] [U] [Scene Root] PRSV[Ani_Turn(1)].UHash
  0: 0x000021D0:     16: [0x00000740] [U] [Scene Root] PRSV[Turn Steering Wheel(0)].UHash
  0: 0x000021E0:     64: [0x00000750] [U] [Turn_SteeringWheel] Transform referenced by [[Scene Root] PRSV[Turn Steering Wheel(0)]]
  0: 0x00002220:     68: [0x00000790] [U] [Suspension_dummy_RR] LTG
  0: 0x00002264:     68: [0x000007D4] [U] [Suspension_dummy_RL] LTG
  0: 0x000022A8:     68: [0x00000818] [U] [Suspension_dummy_FL] LTG
  0: 0x000022EC:     68: [0x0000085C] [U] [Suspension_dummy_FR] LTG
  0: 0x00002330:      4: [0x000008A0] [U] [skin.jpg] sdf-referenced pTexture
  0: 0x00002334:     68: [0x000008A4] [U] [Wheel_FR] LTG
  0: 0x00002378:     68: [0x000008E8] [U] [Wheel_FR_fast] LTG
  0: 0x000023BC:     68: [0x0000092C] [U] [Suspension_FR] LTG
  0: 0x00002400:     68: [0x00000970] [U] [Turn_R_dummy] LTG
  0: 0x00002444:     68: [0x000009B4] [U] [Wheel_FL] LTG
  0: 0x00002488:     68: [0x000009F8] [U] [Wheel_FL_fast] LTG
  0: 0x000024CC:     68: [0x00000A3C] [U] [Suspension_FL] LTG
  0: 0x00002510:     68: [0x00000A80] [U] [Turn_L_dummy] LTG
  0: 0x00002554:     68: [0x00000AC4] [U] [StopSignalON] LTG
  0: 0x00002598:     68: [0x00000B08] [U] [StopSignalOFF] LTG
  0: 0x000025DC:     68: [0x00000B4C] [U] [Turn_SteeringWheel] LTG
  0: 0x00002620:     68: [0x00000B90] [U] [StopSignal_L] LTG
  0: 0x00002664:     68: [0x00000BD4] [U] [StopSignal_R] LTG
  0: 0x000026A8:     68: [0x00000C18] [U] [Fara_L] LTG
  0: 0x000026EC:     68: [0x00000C5C] [U] [Fara_R] LTG
  0: 0x00002730:     68: [0x00000CA0] [U] [Wheel_RL] LTG
  0: 0x00002774:     68: [0x00000CE4] [U] [Wheel_RL_fast] LTG
  0: 0x000027B8:     68: [0x00000D28] [U] [Suspension_RL] LTG
  0: 0x000027FC:     68: [0x00000D6C] [U] [Wheel_RR] LTG
  0: 0x00002840:     68: [0x00000DB0] [U] [Wheel_RR_fast] LTG
  0: 0x00002884:     68: [0x00000DF4] [U] [Suspension_RR] LTG
  0: 0x000028C8:     68: [0x00000E38] [U] [Box01] LTG
  0: 0x0000290C:     76: [0x00000E7C] [U] [HeadLight] Light source
  0: 0x00002958:     68: [0x00000EC8] [U] [HeadLight] LTG
  0: 0x0000299C:     68: [0x00000F0C] [U] [HeadLight_fake] LTG
  0: 0x000029E0:     68: [0x00000F50] [U] [temp0051B068] LTG
  0: 0x00002A24:     72: [BigK] instance objects table
  0: 0x00002A6C:      8: [BigK] sounds table
  0: 0x00002A74:   1420: [BigK] 4K padding
  2: 0x00000000:  20880: VB acc [  0/  0] StartVertex=     0 VertexCount=   870 VBFMT_PN3T2      PT_TRIANGLELIST  [Wheel_FR]
  2: 0x00005190:  20880: VB acc [  0/  0] StartVertex=     0 VertexCount=   870 VBFMT_PN3T2      PT_TRIANGLELIST  [Wheel_FR_fast]
  2: 0x0000A320:  20880: VB acc [  0/  0] StartVertex=     0 VertexCount=   870 VBFMT_PN3T2      PT_TRIANGLELIST  [Wheel_FL]
  2: 0x0000F4B0:  20880: VB acc [  0/  0] StartVertex=     0 VertexCount=   870 VBFMT_PN3T2      PT_TRIANGLELIST  [Wheel_FL_fast]
  2: 0x00014640:    288: VB acc [  0/  0] StartVertex=     0 VertexCount=    12 VBFMT_PN3T2      PT_TRIANGLELIST  [StopSignalON]
  2: 0x00014760:    288: VB acc [  0/  0] StartVertex=     0 VertexCount=    12 VBFMT_PN3T2      PT_TRIANGLELIST  [StopSignalOFF]
  2: 0x00014880:   5184: VB acc [  0/  0] StartVertex=     0 VertexCount=   216 VBFMT_PN3T2      PT_TRIANGLELIST  [Turn_SteeringWheel]
  2: 0x00015CC0:  20880: VB acc [  0/  0] StartVertex=     0 VertexCount=   870 VBFMT_PN3T2      PT_TRIANGLELIST  [Wheel_RL]
  2: 0x0001AE50:  20880: VB acc [  0/  0] StartVertex=     0 VertexCount=   870 VBFMT_PN3T2      PT_TRIANGLELIST  [Wheel_RL_fast]
  2: 0x0001FFE0:  20880: VB acc [  0/  0] StartVertex=     0 VertexCount=   870 VBFMT_PN3T2      PT_TRIANGLELIST  [Wheel_RR]
  2: 0x00025170:  20880: VB acc [  0/  0] StartVertex=     0 VertexCount=   870 VBFMT_PN3T2      PT_TRIANGLELIST  [Wheel_RR_fast]
  2: 0x0002A300:    576: VB acc [  0/  0] StartVertex=     0 VertexCount=    24 VBFMT_PN3T2      PT_TRIANGLELIST  [Box01]
  2: 0x0002A540:   1440: VB acc [  0/  0] StartVertex=     0 VertexCount=    60 VBFMT_PN3T2      PT_TRIANGLELIST  [HeadLight_fake]
  2: 0x0002AAE0:   3312: VB acc [  0/  0] StartVertex=     0 VertexCount=   138 VBFMT_PN3T2      PT_TRIANGLELIST  [temp0051B068]
  2: 0x0002B7D0:  12672: VB acc [  1/  0] StartVertex=     0 VertexCount=   528 VBFMT_PN3T2      PT_TRIANGLELIST  [temp0051B068]
  2: 0x0002E950:    288: VB acc [  2/  0] StartVertex=     0 VertexCount=    12 VBFMT_PN3T2      PT_TRIANGLELIST  [temp0051B068]
  2: 0x0002EA70:  71856: VB acc [  3/  0] StartVertex=     0 VertexCount=  2994 VBFMT_PN3T2      PT_TRIANGLELIST  [temp0051B068]
