  0: 0x00000000:    128: [BigK] Header
  0: 0x00000080:     28: [BigK] instance textures pool
  0: 0x0000009C:    112: [BigK] shaderdata [phong266_BOTTOM]
  0: 0x0000010C:    112: [BigK] shaderdata [phong27]
  0: 0x0000017C:    112: [BigK] shaderdata [phong8]
  0: 0x000001EC:    112: [BigK] shaderdata [phong27Stop]
  0: 0x0000025C:    112: [BigK] shaderdata [StopSign]
  0: 0x000002CC:    112: [BigK] shaderdata [SR_phong26]
  0: 0x0000033C:    112: [BigK] shaderdata [Material #7]
  0: 0x000003AC:    112: [BigK] shaderdata [000]
  0: 0x0000041C:    112: [BigK] shaderdata [L1]
  0: 0x0000048C:     44: [BigK] shaderdata table
  0: 0x000004B8:    512: [BigK] vb table
  0: 0x000006B8:    144: [BigK] vtables
  0: 0x00000748:    128: [Scene Root] KORPUS
  0: 0x000007C8:      4: [Scene Root] PRSV[Ani_Susp_FL(0)]: ANIMATION_CONTROLLER PLACE_HOLDER
  0: 0x000007CC:    108: [Scene Root] PRSV[Ani_Susp_FL(0)]: ACONTROLLER_PRSV
  0: 0x00000838:     55: [Scene Root] PRSV[Ani_Susp_FL(0)]: PRSV keys
  0: 0x0000086F:      1: 32-bit padding
  0: 0x00000870:     20: [Scene Root] [Ani_Susp_FL] animation container (1 controllers)
  0: 0x00000884:      4: [Scene Root] PRSV[Ani_Susp_FR(0)]: ANIMATION_CONTROLLER PLACE_HOLDER
  0: 0x00000888:    108: [Scene Root] PRSV[Ani_Susp_FR(0)]: ACONTROLLER_PRSV
  0: 0x000008F4:     55: [Scene Root] PRSV[Ani_Susp_FR(0)]: PRSV keys
  0: 0x0000092B:      1: 32-bit padding
  0: 0x0000092C:     20: [Scene Root] [Ani_Susp_FR] animation container (1 controllers)
  0: 0x00000940:      4: [Scene Root] PRSV[Ani_Susp_RL(0)]: ANIMATION_CONTROLLER PLACE_HOLDER
  0: 0x00000944:    108: [Scene Root] PRSV[Ani_Susp_RL(0)]: ACONTROLLER_PRSV
  0: 0x000009B0:     55: [Scene Root] PRSV[Ani_Susp_RL(0)]: PRSV keys
  0: 0x000009E7:      1: 32-bit padding
  0: 0x000009E8:     20: [Scene Root] [Ani_Susp_RL] animation container (1 controllers)
  0: 0x000009FC:      4: [Scene Root] PRSV[Ani_Susp_RR(0)]: ANIMATION_CONTROLLER PLACE_HOLDER
  0: 0x00000A00:    108: [Scene Root] PRSV[Ani_Susp_RR(0)]: ACONTROLLER_PRSV
  0: 0x00000A6C:     55: [Scene Root] PRSV[Ani_Susp_RR(0)]: PRSV keys
  0: 0x00000AA3:      1: 32-bit padding
  0: 0x00000AA4:     20: [Scene Root] [Ani_Susp_RR] animation container (1 controllers)
  0: 0x00000AB8:      4: [Scene Root] PRSV[Ani_Turn(0)]: ANIMATION_CONTROLLER PLACE_HOLDER
  0: 0x00000ABC:    108: [Scene Root] PRSV[Ani_Turn(0)]: ACONTROLLER_PRSV
  0: 0x00000B28:   1501: [Scene Root] PRSV[Ani_Turn(0)]: PRSV keys
  0: 0x00001105:      3: 32-bit padding
  0: 0x00001108:      4: [Scene Root] PRSV[Ani_Turn(1)]: ANIMATION_CONTROLLER PLACE_HOLDER
  0: 0x0000110C:    108: [Scene Root] PRSV[Ani_Turn(1)]: ACONTROLLER_PRSV
  0: 0x00001178:   1501: [Scene Root] PRSV[Ani_Turn(1)]: PRSV keys
  0: 0x00001755:      3: 32-bit padding
  0: 0x00001758:     24: [Scene Root] [Ani_Turn] animation container (2 controllers)
  0: 0x00001770:      4: [Scene Root] PRSV[Turn Steering Wheel(0)]: ANIMATION_CONTROLLER PLACE_HOLDER
  0: 0x00001774:    108: [Scene Root] PRSV[Turn Steering Wheel(0)]: ACONTROLLER_PRSV
  0: 0x000017E0:     69: [Scene Root] PRSV[Turn Steering Wheel(0)]: PRSV keys
  0: 0x00001825:      3: 32-bit padding
  0: 0x00001828:     20: [Scene Root] [Turn Steering Wheel] animation container (1 controllers)
  0: 0x0000183C:     52: [Wheel_FR] RMESH
  0: 0x00001870:     32: [Wheel_FR] OBJECT
  0: 0x00001890:     52: [Wheel_FR_fast] RMESH
  0: 0x000018C4:     32: [Wheel_FR_fast] OBJECT
  0: 0x000018E4:      4: [Suspension_FR] RDUMMY
  0: 0x000018E8:     40: [Suspension_FR] OBJECT
  0: 0x00001910:      4: [Turn_R_dummy] RDUMMY
  0: 0x00001914:     36: [Turn_R_dummy] OBJECT
  0: 0x00001938:     52: [Wheel_FL] RMESH
  0: 0x0000196C:     32: [Wheel_FL] OBJECT
  0: 0x0000198C:     52: [Wheel_FL_fast] RMESH
  0: 0x000019C0:     32: [Wheel_FL_fast] OBJECT
  0: 0x000019E0:      4: [Suspension_FL] RDUMMY
  0: 0x000019E4:     40: [Suspension_FL] OBJECT
  0: 0x00001A0C:      4: [Turn_L_dummy] RDUMMY
  0: 0x00001A10:     36: [Turn_L_dummy] OBJECT
  0: 0x00001A34:      4: [Suspension_dummy_RR] RDUMMY
  0: 0x00001A38:     32: [Suspension_dummy_RR] OBJECT
  0: 0x00001A58:      4: [Suspension_dummy_RL] RDUMMY
  0: 0x00001A5C:     32: [Suspension_dummy_RL] OBJECT
  0: 0x00001A7C:     52: [StopSignalON] RMESH
  0: 0x00001AB0:     92: [StopSignalON] OBJECT
  0: 0x00001B0C:     52: [StopSignalOFF] RMESH
  0: 0x00001B40:     92: [StopSignalOFF] OBJECT
  0: 0x00001B9C:     52: [Turn_SteeringWheel] RMESH
  0: 0x00001BD0:     32: [Turn_SteeringWheel] OBJECT
  0: 0x00001BF0:     36: [StopSignal_L] RSPRITE
  0: 0x00001C14:     92: [StopSignal_L] OBJECT
  0: 0x00001C70:     36: [StopSignal_R] RSPRITE
  0: 0x00001C94:     92: [StopSignal_R] OBJECT
  0: 0x00001CF0:     36: [Fara_L] RSPRITE
  0: 0x00001D14:     92: [Fara_L] OBJECT
  0: 0x00001D70:     36: [Fara_R] RSPRITE
  0: 0x00001D94:     92: [Fara_R] OBJECT
  0: 0x00001DF0:     52: [Wheel_RL] RMESH
  0: 0x00001E24:     32: [Wheel_RL] OBJECT
  0: 0x00001E44:     52: [Wheel_RL_fast] RMESH
  0: 0x00001E78:     32: [Wheel_RL_fast] OBJECT
  0: 0x00001E98:      4: [Suspension_RL] RDUMMY
  0: 0x00001E9C:     40: [Suspension_RL] OBJECT
  0: 0x00001EC4:     52: [Wheel_RR] RMESH
  0: 0x00001EF8:     32: [Wheel_RR] OBJECT
  0: 0x00001F18:     52: [Wheel_RR_fast] RMESH
  0: 0x00001F4C:     32: [Wheel_RR_fast] OBJECT
  0: 0x00001F6C:      4: [Suspension_RR] RDUMMY
  0: 0x00001F70:     40: [Suspension_RR] OBJECT
  0: 0x00001F98:      4: [Suspension_dummy_FR] RDUMMY
  0: 0x00001F9C:     32: [Suspension_dummy_FR] OBJECT
  0: 0x00001FBC:      4: [Suspension_dummy_FL] RDUMMY
  0: 0x00001FC0:     32: [Suspension_dummy_FL] OBJECT
  0: 0x00001FE0:     52: [Box01] RMESH
  0: 0x00002014:     92: [Box01] OBJECT
  0: 0x00002070:     60: [HeadLight] RLIGHT
  0: 0x000020AC:     92: [HeadLight] OBJECT
  0: 0x00002108:     52: [HeadLight_fake] RMESH
  0: 0x0000213C:     92: [HeadLight_fake] OBJECT
  0: 0x00002198:    160: [temp0051B06B] RMESH
  0: 0x00002238:     92: [temp0051B06B] OBJECT
  0: 0x00002294:     84: [Scene Root] Root objects table
  0: 0x000022E8:      8: [Scene Root] Active volume construction data
  0: 0x000022F0:    108: [Scene Root] Global visible volume construction data
  0: 0x0000235C:    380: [KART] Global i-volume construction data [Scene Root]
  0: 0x000024D8:      8: [Scene Root] Local light volumes construction data
  0: 0x000024E0:      4: [Scene Root] Local sound volumes construction data
  0: 0x000024E4:      4: [Scene Root] Volumes stop mark
  0: 0x000024E8:     36: [Scene Root] animation controllers table
  0: 0x0000250C:     32: [Scene Root] animation containers table
  0: 0x0000252C:    148: [Scene Root] vtables
  0: 0x000025C0:    192: [0x00000000] [U] [Scene Root] U_KORPUS
  0: 0x00002680:     64: [0x000000C0] [U] [Scene Root] [rS0] sdf-referenced data
  0: 0x000026C0:     64: [0x00000100] [U] [Scene Root] [rS1] sdf-referenced data
  0: 0x00002700:     64: [0x00000140] [U] [Scene Root] [rS2] sdf-referenced data
  0: 0x00002740:     64: [0x00000180] [U] [Scene Root] [rS3] sdf-referenced data
  0: 0x00002780:     64: [0x000001C0] [U] [Scene Root] [rW0] sdf-referenced data
  0: 0x000027C0:     64: [0x00000200] [U] [Scene Root] [rW1] sdf-referenced data
  0: 0x00002800:     64: [0x00000240] [U] [Scene Root] [wFW0] sdf-referenced data
  0: 0x00002840:     64: [0x00000280] [U] [Scene Root] [wFW1] sdf-referenced data
  0: 0x00002880:     64: [0x000002C0] [U] [Scene Root] [wFW2] sdf-referenced data
  0: 0x000028C0:     64: [0x00000300] [U] [Scene Root] [wFW3] sdf-referenced data
  0: 0x00002900:     64: [0x00000340] [U] [Scene Root] [wW0] sdf-referenced data
  0: 0x00002940:     64: [0x00000380] [U] [Scene Root] [wW1] sdf-referenced data
  0: 0x00002980:     64: [0x000003C0] [U] [Scene Root] [wW2] sdf-referenced data
  0: 0x000029C0:     64: [0x00000400] [U] [Scene Root] [wW3] sdf-referenced data
  0: 0x00002A00:     44: [0x00000440] [U] [Scene Root] [wSA0] sdf-referenced data
  0: 0x00002A2C:     44: [0x0000046C] [U] [Scene Root] [wSA1] sdf-referenced data
  0: 0x00002A58:     44: [0x00000498] [U] [Scene Root] [wSA2] sdf-referenced data
  0: 0x00002A84:     44: [0x000004C4] [U] [Scene Root] [wSA3] sdf-referenced data
  0: 0x00002AB0:     44: [0x000004F0] [U] [Scene Root] [wTurn] sdf-referenced data
  0: 0x00002ADC:     44: [0x0000051C] [U] [Scene Root] [wTurnSteeringWheel] sdf-referenced data
  0: 0x00002B08:      4: [0x00000548] [U] [Scene Root] [pGhostShaderData] sdf-referenced data
  0: 0x00002B0C:      4: [0x0000054C] [U] [Scene Root] [pSkin] sdf-referenced data
  0: 0x00002B10:      4: [0x00000550] [U] [Scene Root] [vBBox] sdf-referenced data
  0: 0x00002B14:      4: [0x00000554] [U] [Scene Root] [vFW0] sdf-referenced data
  0: 0x00002B18:      4: [0x00000558] [U] [Scene Root] [vFW1] sdf-referenced data
  0: 0x00002B1C:      4: [0x0000055C] [U] [Scene Root] [vFW2] sdf-referenced data
  0: 0x00002B20:      4: [0x00000560] [U] [Scene Root] [vFW3] sdf-referenced data
  0: 0x00002B24:      4: [0x00000564] [U] [Scene Root] [vHeadLight] sdf-referenced data
  0: 0x00002B28:      4: [0x00000568] [U] [Scene Root] [vHeadLight_fake] sdf-referenced data
  0: 0x00002B2C:      4: [0x0000056C] [U] [Scene Root] [vHeadLight_flare_L] sdf-referenced data
  0: 0x00002B30:      4: [0x00000570] [U] [Scene Root] [vHeadLight_flare_R] sdf-referenced data
  0: 0x00002B34:      4: [0x00000574] [U] [Scene Root] [vSS_L] sdf-referenced data
  0: 0x00002B38:      4: [0x00000578] [U] [Scene Root] [vSS_OFF] sdf-referenced data
  0: 0x00002B3C:      4: [0x0000057C] [U] [Scene Root] [vSS_ON] sdf-referenced data
  0: 0x00002B40:      4: [0x00000580] [U] [Scene Root] [vSS_R] sdf-referenced data
  0: 0x00002B44:      4: [0x00000584] [U] [Scene Root] [vW0] sdf-referenced data
  0: 0x00002B48:      4: [0x00000588] [U] [Scene Root] [vW1] sdf-referenced data
  0: 0x00002B4C:      4: [0x0000058C] [U] [Scene Root] [vW2] sdf-referenced data
  0: 0x00002B50:      4: [0x00000590] [U] [Scene Root] [vW3] sdf-referenced data
  0: 0x00002B54:     76: [0x00000594] [U] [Scene Root] sdf volumes
  0: 0x00002BA0:      0: [0x000005E0] [U] [Scene Root] textures reservation
  0: 0x00002BA0:     16: [0x000005E0] [U] [Scene Root] PRSV[Ani_Susp_FL(0)].UHash
  0: 0x00002BB0:     64: [0x000005F0] [U] [Suspension_FL] Transform referenced by [[Scene Root] PRSV[Ani_Susp_FL(0)]]
  0: 0x00002BF0:     16: [0x00000630] [U] [Scene Root] PRSV[Ani_Susp_FR(0)].UHash
  0: 0x00002C00:     64: [0x00000640] [U] [Suspension_FR] Transform referenced by [[Scene Root] PRSV[Ani_Susp_FR(0)]]
  0: 0x00002C40:     16: [0x00000680] [U] [Scene Root] PRSV[Ani_Susp_RL(0)].UHash
  0: 0x00002C50:     64: [0x00000690] [U] [Suspension_RL] Transform referenced by [[Scene Root] PRSV[Ani_Susp_RL(0)]]
  0: 0x00002C90:     16: [0x000006D0] [U] [Scene Root] PRSV[Ani_Susp_RR(0)].UHash
  0: 0x00002CA0:     64: [0x000006E0] [U] [Suspension_RR] Transform referenced by [[Scene Root] PRSV[Ani_Susp_RR(0)]]
  0: 0x00002CE0:     16: [0x00000720] [U] [Scene Root] PRSV[Ani_Turn(0)].UHash
  0: 0x00002CF0:     16: [0x00000730] [U] [Scene Root] PRSV[Ani_Turn(1)].UHash
  0: 0x00002D00:     16: [0x00000740] [U] [Scene Root] PRSV[Turn Steering Wheel(0)].UHash
  0: 0x00002D10:     64: [0x00000750] [U] [Turn_SteeringWheel] Transform referenced by [[Scene Root] PRSV[Turn Steering Wheel(0)]]
  0: 0x00002D50:      4: [0x00000790] [U] [skin.jpg] sdf-referenced pTexture
  0: 0x00002D54:     68: [0x00000794] [U] [Wheel_FR] LTG
  0: 0x00002D98:     68: [0x000007D8] [U] [Wheel_FR_fast] LTG
  0: 0x00002DDC:     68: [0x0000081C] [U] [Suspension_FR] LTG
  0: 0x00002E20:     68: [0x00000860] [U] [Turn_R_dummy] LTG
  0: 0x00002E64:     68: [0x000008A4] [U] [Wheel_FL] LTG
  0: 0x00002EA8:     68: [0x000008E8] [U] [Wheel_FL_fast] LTG
  0: 0x00002EEC:     68: [0x0000092C] [U] [Suspension_FL] LTG
  0: 0x00002F30:     68: [0x00000970] [U] [Turn_L_dummy] LTG
  0: 0x00002F74:     68: [0x000009B4] [U] [Suspension_dummy_RR] LTG
  0: 0x00002FB8:     68: [0x000009F8] [U] [Suspension_dummy_RL] LTG
  0: 0x00002FFC:     68: [0x00000A3C] [U] [StopSignalON] LTG
  0: 0x00003040:     68: [0x00000A80] [U] [StopSignalOFF] LTG
  0: 0x00003084:     68: [0x00000AC4] [U] [Turn_SteeringWheel] LTG
  0: 0x000030C8:     68: [0x00000B08] [U] [StopSignal_L] LTG
  0: 0x0000310C:     68: [0x00000B4C] [U] [StopSignal_R] LTG
  0: 0x00003150:     68: [0x00000B90] [U] [Fara_L] LTG
  0: 0x00003194:     68: [0x00000BD4] [U] [Fara_R] LTG
  0: 0x000031D8:     68: [0x00000C18] [U] [Wheel_RL] LTG
  0: 0x0000321C:     68: [0x00000C5C] [U] [Wheel_RL_fast] LTG
  0: 0x00003260:     68: [0x00000CA0] [U] [Suspension_RL] LTG
  0: 0x000032A4:     68: [0x00000CE4] [U] [Wheel_RR] LTG
  0: 0x000032E8:     68: [0x00000D28] [U] [Wheel_RR_fast] LTG
  0: 0x0000332C:     68: [0x00000D6C] [U] [Suspension_RR] LTG
  0: 0x00003370:     68: [0x00000DB0] [U] [Suspension_dummy_FR] LTG
  0: 0x000033B4:     68: [0x00000DF4] [U] [Suspension_dummy_FL] LTG
  0: 0x000033F8:     68: [0x00000E38] [U] [Box01] LTG
  0: 0x0000343C:     76: [0x00000E7C] [U] [HeadLight] Light source
  0: 0x00003488:     68: [0x00000EC8] [U] [HeadLight] LTG
  0: 0x000034CC:     68: [0x00000F0C] [U] [HeadLight_fake] LTG
  0: 0x00003510:     68: [0x00000F50] [U] [temp0051B06B] LTG
  0: 0x00003554:     72: [BigK] instance objects table
  0: 0x0000359C:      8: [BigK] sounds table
  0: 0x000035A4:   2652: [BigK] 4K padding
  2: 0x00000000:  27648: VB acc [  0/  0] StartVertex=     0 VertexCount=  1152 VBFMT_PN3T2      PT_TRIANGLELIST  [Wheel_FR]
  2: 0x00006C00:  28368: VB acc [  0/  0] StartVertex=     0 VertexCount=  1182 VBFMT_PN3T2      PT_TRIANGLELIST  [Wheel_FR_fast]
  2: 0x0000DAD0:  27648: VB acc [  0/  0] StartVertex=     0 VertexCount=  1152 VBFMT_PN3T2      PT_TRIANGLELIST  [Wheel_FL]
  2: 0x000146D0:  28368: VB acc [  0/  0] StartVertex=     0 VertexCount=  1182 VBFMT_PN3T2      PT_TRIANGLELIST  [Wheel_FL_fast]
  2: 0x0001B5A0:    288: VB acc [  0/  0] StartVertex=     0 VertexCount=    12 VBFMT_PN3T2      PT_TRIANGLELIST  [StopSignalON]
  2: 0x0001B6C0:    288: VB acc [  0/  0] StartVertex=     0 VertexCount=    12 VBFMT_PN3T2      PT_TRIANGLELIST  [StopSignalOFF]
  2: 0x0001B7E0:   5184: VB acc [  0/  0] StartVertex=     0 VertexCount=   216 VBFMT_PN3T2      PT_TRIANGLELIST  [Turn_SteeringWheel]
  2: 0x0001CC20:  27648: VB acc [  0/  0] StartVertex=     0 VertexCount=  1152 VBFMT_PN3T2      PT_TRIANGLELIST  [Wheel_RL]
  2: 0x00023820:  28368: VB acc [  0/  0] StartVertex=     0 VertexCount=  1182 VBFMT_PN3T2      PT_TRIANGLELIST  [Wheel_RL_fast]
  2: 0x0002A6F0:  27648: VB acc [  0/  0] StartVertex=     0 VertexCount=  1152 VBFMT_PN3T2      PT_TRIANGLELIST  [Wheel_RR]
  2: 0x000312F0:  28368: VB acc [  0/  0] StartVertex=     0 VertexCount=  1182 VBFMT_PN3T2      PT_TRIANGLELIST  [Wheel_RR_fast]
  2: 0x000381C0:    576: VB acc [  0/  0] StartVertex=     0 VertexCount=    24 VBFMT_PN3T2      PT_TRIANGLELIST  [Box01]
  2: 0x00038400:   1440: VB acc [  0/  0] StartVertex=     0 VertexCount=    60 VBFMT_PN3T2      PT_TRIANGLELIST  [HeadLight_fake]
  2: 0x000389A0:   3312: VB acc [  0/  0] StartVertex=     0 VertexCount=   138 VBFMT_PN3T2      PT_TRIANGLELIST  [temp0051B06B]
  2: 0x00039690:  14832: VB acc [  1/  0] StartVertex=     0 VertexCount=   618 VBFMT_PN3T2      PT_TRIANGLELIST  [temp0051B06B]
  2: 0x0003D080:    288: VB acc [  2/  0] StartVertex=     0 VertexCount=    12 VBFMT_PN3T2      PT_TRIANGLELIST  [temp0051B06B]
  2: 0x0003D1A0:  54720: VB acc [  3/  0] StartVertex=     0 VertexCount=  2280 VBFMT_PN3T2      PT_TRIANGLELIST  [temp0051B06B]
